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Material ui iconmenu onitemtouchtap not being called
Material ui iconmenu onitemtouchtap not being called






material ui iconmenu onitemtouchtap not being called

However, we're reducing the emphasis on the 3D perspective, stepping away from the notion of elevation that Material Design coined.

material ui iconmenu onitemtouchtap not being called

We're keeping the geometrical shape, to resonate with the building blocks idea of the components – It's basically the same, to keep it familiar – We've tightened up the company logo to match the new brand. So we have moved home from to, a very easy to type (and find) domain. A new domain nameĪ new name wouldn't be so official without a new domain, More importantly, it allows for the release of products not directly coupled to Material Design, such as an unstyled/headless version of the components, a brand new second design system as an alternative to MD, and more ambitious initiatives. It's shorter, it distinguishes us, and it's familiar – many people already used it for abbreviating Material UI. We are breaking the strong association with Material DesignĪs we have seen too many people confusing Material UI with Google, or as a synonym of Material Design. Our ultimate goal is to become the most effective and efficient tool to build UIs while making it accessible to the many. The new brand supports the v5.0.0 release while also creating space for new initiatives that broaden the company horizon. It had become clear that design (aesthetic, UX) and DX were key to unlocking the next stage of growth. Our primary focus was to revamp the customization Developer Experience (DX). It was based on this context that we started work on v5 in 2019. In our last survey, the number of developers that commented about improving the Material Design implementation was down by 60% compared to the year before.Īt the same time, 5X more developers were struggling to customize the components. The components were heavily used and customized to build customer-facing applications, internal tools, and mobile-hybrid apps. So before we knew it, we had grown into the most popular React UI component library. The frontend community was actively migrating to React, but didn't have the bandwidth to rebuild legacy interfaces from scratch, Things started to really take off with the release of v1 in 2018. Over 2,200 developers have cared enough about our mission to contribute, so far. We made it easy for the community to contribute and started actively reviewing pull requests and guiding issues. The community loved it and was craving for more, so we kept building. The goal was simple, to empower React developers to use Material Design. Material UI started as a React implementation of the Material Design guidelines in 2014. We needed a new identity to match our increased scope. Our previous name was no longer serving our areas of focus. Material UI X: the set of advanced React components is now called MUI X.Material UI: the Material Design components developed by MUI.Material UI: the set of foundational MIT React components is now called MUI Core.Material UI: the organization is now called MUI.Starting today we are evolving our brand identity to clarifying the difference between our company and our products.








Material ui iconmenu onitemtouchtap not being called